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The past year has been full of changes. Changes in my family (my son, Logan, born last March, and another one due this Christmas), changes in our location (moved back to SoCal), and change in job (now I work for Legacy Effects, formerly Stan Winston). The biggest change, personally, has been my work. The past three years of going balls to the wall churning out a lot of work for the collectibles industry was a blast. Every year at SDCC was more phenomenal than the last. Then....burnout set in....I had been pushing too hard for too long. I didn't have time for family or even taking care of myself, and it was taking its toll. We decided to move back out to SoCal to be closer to my wife's family and so that I could find a full time job where I wasn't working from can to can't. I more or less left the collectibles industry behind and put Idol Workshop on indefinite hiatus.
I'll still be doing collectibles pieces from time to time, but the burnout I experienced was pretty extensive. So extensive that I don't believe I'll have a single piece at SDCC this year. I have lamented this fact for quite awhile, but haven't even mustered the motivation to do a personal piece like I've done every year for quite awhile. I'll be attending the Con this year as an observer and film industry professional, not as someone who has wares to show. Will the burnout be permanent? I'm not sure. Some days I think so....I enjoy working more or less 8 hour days. Some days I think not, because I've got a pocket full of personal projects that I think need to be expressed in order to develop myself more as an artist.
We shall see.
If you don't see many updates from me over the next year, you'll know why. I'm trying to relax, replenish, and re-ignite.
Best,
Adam
I'll still be doing collectibles pieces from time to time, but the burnout I experienced was pretty extensive. So extensive that I don't believe I'll have a single piece at SDCC this year. I have lamented this fact for quite awhile, but haven't even mustered the motivation to do a personal piece like I've done every year for quite awhile. I'll be attending the Con this year as an observer and film industry professional, not as someone who has wares to show. Will the burnout be permanent? I'm not sure. Some days I think so....I enjoy working more or less 8 hour days. Some days I think not, because I've got a pocket full of personal projects that I think need to be expressed in order to develop myself more as an artist.
We shall see.
If you don't see many updates from me over the next year, you'll know why. I'm trying to relax, replenish, and re-ignite.
Best,
Adam
Time to stir the embers.
So, after almost two years of not doing collectibles, and over a year of not doing personal work due to growing my family, job duties, etc, it's now time to push forward and try to get the fires burning again, if at all possible. The past 3 years have taken a LOT out of me in every way possible, adding gray hairs and possibly subtracting years of life. However, I believe its time to get back on that horse. I've been blessed to work on so many big name movie projects over the past two years, and will continue to do so with Legacy Effects....Iron Man 3, Pacific Rim, Oblivion, Robocop, and even some design work on The Wolverine.....it's defini
SDCC 2011 has come upon us....get the towel.
Man...it is HARD to believe that SDCC is upon us once more! SO much has happened in one year. My wife was barely pregnant at last year's, now we have a wonderful 3 mo. old baby boy in our lives. We decided to move back to CA after this year's SDCC for damn sure, so I'll be back in the land of fun in the sun by fall. I sold my hot rod which took up most of my free time for the better part of the past 2 years. I started a new hot rod. I've thought long and hard about what's important in my life. I've reflected on things.
NOW, seeing SDCC 2011 is only about 3 weeks away, the heat is on. Not sure how much will be at Sideshow's SDCC booth
I *STOLE* this....
Sometimes, all it takes is one comment from the wrong person to poo on your day, right after you've gotten up in the morning. Very often, this is the case when someone with less-than-honorable intentions decides to comment on some little aspect of a *finished* piece. "OH, that vein on the bicep would do *this*, not *that*" or "your cloth looks like it's made of X material, when in reality it would be Y". *SIGH* facepalm.
While people are free to make such comments, they most certainly are not welcome. Nitpicking is a bad habit, and not becoming of the professional artist. I have found that many folks who do this do *not* work profession
Prejudice and the New Media in Art
*This is a brief (by literary standards) essay regarding my observed bias against new mediums in the art community. It covers the beliefs and opinions as I have observed them first hand and in online discussions. It's merely my attempt to shed more light on the tendency of some in the "old guard" to willingly accept or even experience new media to any substantive degree before passing judgement on it's worth as an artist's tool, or even impugning those who use the new media and call themselves artists. In this case, it's the specific use of the term "digital sculpture". I don't consider the essay finished, per se, but rather something I plan
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Good for you, buddy! Youve more than earned it. If you make it out to Orlando any time soon, look me up!